Topics Ranging From AI Algorithms to the Search for Life in the Universe Take Center Stage With Speakers From Adobe Research, Autodesk, NVIDIA, and More.
VANCOUVER, BC, Aug. 4, 2025 /PRNewswire/ — SIGGRAPH 2025, the world’s premier conference on computer graphics and interactive techniques, is returning to center stage this year on Sunday, 10 August through Thursday, 14 August 2025 at the Vancouver Convention Centre. This year’s conference features an extraordinary lineup of keynote speakers from Adobe Research, Autodesk, NVIDIA, and more, as they address trending topics ranging from artificial intelligence (AI) and generative art to the search for life beyond Earth.
This year’s Keynote Presentations bring together the most innovative minds across science, technology, and design. The ultimate goal of the keynote lineup is to share bold ideas, ignite inspiration, and stimulate critical thinking of attendees.
“Each year, the SIGGRAPH keynote stage becomes a window into the future, not just of computer graphics and interactive techniques, but of how these fields shape our world,” SIGGRAPH 2025 Conference Chair Ginger Alford said. “From exploring the creative boundaries of AI to visualizing alien worlds, our 2025 Keynote Presentations exemplify the visionary spirit that defines this community. Their work challenges us to think differently, collaborate boldly, and expand the way we tell stories, solve problems, and imagine what’s possible.”
This year’s Keynote Presentations include:
Can Computers Create Art?
SIGGRAPH 2025 Keynote: Dr. Aaron Hertzmann
Monday, 11 August 2025
9 am PDT
Dr. Aaron Hertzmann is a principal scientist at Adobe Research and affiliate faculty at the University of Washington. He has published over 125 papers in computer graphics, AI, and art. He is an ACM Fellow, an IEEE Fellow, and a winner of the 2024 ACM SIGGRAPH Computer Graphics Achievement Award. He will discuss how the developments of new neural network algorithms for making art parallel the development of previous artistic technologies, like oil paint, photography, and traditional computer graphics. He argues that art is a social phenomenon and that AI algorithms will not be considered artists in the foreseeable future. However, they will change the way we make and understand art, for better and for worse.
SIGGRAPH 2025 | NVIDIA Research Special Address
Presented by: Sanja Fidler, Aaron Lefohn, and Ming-Yu Liu
Monday, 11 August 2025
4 pm PDT
Sanja Fidler, Aaron Lefohn, and Ming-Yu Liu are NVIDIA Research Vice Presidents who imagine and chart the next frontier of graphics and simulation. Together, they will showcase the latest breakthroughs in computer graphics technologies, from neural rendering and materials to world foundation models essential for advancing physical AI. They will explore new opportunities and applications these capabilities are unlocking across media, automotive, manufacturing, and robotics. Sanja Fidler, vice president of AI research, has co-authored over 130 scientific papers across the fields of computer vision, machine learning, and NLP. Aaron Lefohn, vice president of graphics research, oversees teams focused on real-time rendering, AI graphics, and graphics systems. Aaron has led real-time rendering and graphics programming model research breakthroughs featured at SIGGRAPH for over 15 years. Ming-Yu Liu is a vice president of research at NVIDIA and an IEEE fellow. He leads the Deep Imagination Research lab, which currently focuses on generative AI for physical AI. His research team has helped create several new product categories for NVIDIA.
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